
- Dragon hunter crossbow vs spectral spirit shield reddit upgrade#
- Dragon hunter crossbow vs spectral spirit shield reddit mods#
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Dragon hunter crossbow vs spectral spirit shield reddit mods#
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Dragon hunter crossbow vs spectral spirit shield reddit upgrade#
Especially if the upgrade is that it can overheal to a certain degree.Įnemy specific tank armor (demon/dragon/ect).Submit a link Submit a text post Submit a game suggestion Melee could still stand to have a better hp draining armor (especially with the potential of Morytania questline finishing and Lord Drakken having such a special life steal armor) would be very interesting to add to the meta. While we now have the blood amulet, magic has blood spells. HP recovery armor/weapon: Guthix has been the go to for so long. Jagex has a interest in low-life when they pitched Masori and much like Dharok there is a place for melee training armor, high risk high damage armor in both exp training and pvp last ditch swaps for Magic/Range/Melee as new BiS for this group would be interesting. A range/magic ring that provides range/magic damage.īiS items/Upgrades we should be talking about: Would be fair more interesting to see Melee rings to take on the same strength boost as Beserk ring imbued, but a focus on slash, stab or crush. It's difficult justifying the ring slot to anything other then defense or pure damage, outside the farming uses the ring of the gods have.

The problem with most newer rings that get released is that they don't have an imbued option to help put them on pair with the other rings. Rings: It's wild how long these things have been BiS for. Would be cool if we got a non-pvm content like Mage Arena where you can work on training magic/runecrafting to work towards the upgrade for ancestral (maybe even make it useable on other magic equipment so we can add more useable magic equipment to the game). And if a new armor is released that outclasses it, Ancestral will be hurt badly in the market and people will be upset that a BiS raid reward to be outclassed depending on the content. Any upgrade item would be another ward/orb scenario where the rarer item gets boosted. Godbane Weapons/Accessories (Weapons strong against God Affiliate Monsters/Enemies)Īncestral Upgrade: Will be weird since Ancestral is already a raid reward. The actual weapon could be a dwarf hand cannon as a powerful cannonball shooting device's spec makes the most sense as to why it's a defense reduction weapon. The difference being it's tied to range for attack power and can be used at a distance. Range - Dragon Warhammer/Bandos God Sword Spec Weapon: As title implies, a range item that can significantly reduce and stack damage reduction to the enemy. Magic - Blowpipe Equivalent: The weapon/build is already done, it was the original Tumeken Shadow proposal. Magic - Stationary Weapon: A magic version of Dwarf Multi-Cannon but with a different attack direction/style (Nightmare Zone Zapper for example). Melee/Magic - A melee weapon that deals magical melee damage like banshee, pyrefiend, bloodveld and so on. The spear becoming destroyed over time and requires to be replaced. Or a stationary wall/golem/statue that repeatedly jabs a spear once constructed. Hitting everything in it's general direction as it moves back and forth. We could have a moving Chariot you build and it goes only in 2 directions up and down. Melee - Dwarf Cannon Equivalent: Would be interesting to see a melee equivalent of the dwarf cannon. Melee - T Bow Equivalent: The higher the target's Magic level or Magic accuracy is (whichever is higher), the higher the melee weapon accuracy and damage.

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